A new trailer I created for the Callidius project. New footage, new insights into the story and as always more blood.
Some of the roughwork I did for the project.
A trailer I created a few weeks back that showcases some of my cut-scenes and some game footage.
I got the map to go full screen by pressing ‘M’. Map shows the player postion in level.
As seen in my earlier posts I’ve been working on some of the game-play sections of our game. I’ve got an updating map working that shows the player position on the map. I have progressed the grate puzzle so that it has sound effects and more constrained controls, which stop the player from moving the saw outside the screen. I also have the cube puzzle working better, with the bridge extending across when the puzzle is solved.
There is still several cut-scenes to do, I’ve been working on a short little scene that involves Callidius being taken to jail in a prison wagon. I have to do the scene where Callidius follows the evil prison warden. I also still have to complete the revenge cut-scene that shows Callidius getting revenge on the evil prison warden. There are other scenes to be completed as-well but most of the early cut-scenes have been done.